In this four part video tutorial series, I go through the process of transforming a very basic scene into something more realistic and attractive.
Part 1 shows how to set up realistic outdoor lighting and explains why you should use the 3 point lighting method:
In Part 2, I add essential details that help fill out the scene:
Part 3 deals with Cycles materials and texturing:
Finally, in part 4, I clean up some mistakes and use basic composting to complete the image:
The Blend file is courtesy of Mesay, and can be downloaded from Blendswap
Textures can be found at CGTextures.com
This image is far from perfect, but hopefully you can get an idea of the process of creating a realistic scene in Blender!
Thanks for watching!