Book Review: Blender Compositing and Post Processing

Recently, I had the opportunity to read a great book by Mythravarun Vepakomma that explains in detail how to use Blender’s compositor.

Mythravarun is very experienced when it comes to compositing, and his knowledge definitely shows in this book. Although post processing can be confusing at first, he does an excellent job of explaining exactly how everything works in Blender’s compositor. It is very easy to read, and while it is geared toward beginners, I definitely learned some new tricks from it. The book itself is only 114 pages long, but it is packed with information and examples.

The main topics of “Blender Compositing and Post Processing” include: color management, CG compositing basics, compositing in Blender, working with nodes, color correction, and masking.

I really enjoyed Mythravarun’s writing style. Everything was very easy to understand and he used many examples when explaining how nodes function. There was never a point in which I was lost in technical jargon.

Even more importantly, all of the information is accurate and up to date. Although some specifics about Blender’s compositor will probably change in the future, the fundamentals that are taught in this book will still remain relevant. While there are many differences between Blender and dedicated compositing software packages, the foundation of compositing is the same in all of them. The general knowledge of how post processing works is not software specific, and can therefore be translated into other programs such as Nuke or AE. This book only deals with Blender, but the author’s ideas and theories can be applied elsewhere as well.

“Blender Compositing and Post Processing” is more of a comprehensive overview than it is a series of tutorials, which I think is great. It teaches how to use the tools in Blender and not how to composite any particular scene. It is very useful as a sort of reference which I can refer back to if I forget what a certain node does.

I would highly recommend this book to anyone who is new to compositing but is not new to rendering, because this book assumes that you have an image to composite. Quite a reasonable assumption, I think 🙂

You can find this book, published by Packt Publishing, here:



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