Skip to content

Jonathan Lampel CG Artist

JonathanLampelCG@Gmail.com

  • Portfolio & Demo Reel
    • Demo Reel
  • Tutorials
    • Basics
    • Compositing
    • Cycles Rendering
    • Dynamics
      • Particles
      • Smoke
      • Cloth
      • Rigid Bodies
      • Cell Fracture
    • Nature
    • Texturing
  • Products
    • Advanced Training
    • Assets
  • About
    • Contact

Tag: blender

Procedural Grunge Shader in Cycles

June 11, 2015June 11, 20152 Comments

Find out how to set up a shader that automatically applies dirt to the crevices and scratches to edges of any object! No UV’s or texture maps needed.

File can be found here: http://www.pasteall.org/blend/36508

Light Wrap Compositing in Blender

May 29, 2015Leave a comment

Make your #b3d animation and VFX composites look awesome with this fast light wrapping technique!

Download the node setup for free here: http://www.pasteall.org/blend/36076

Morphing Particle systems with Keyed Physics

May 29, 2015May 29, 2015Leave a comment

Find out how to use keyed particles to morph between particle systems! Super useful when transforming one object into another, or switching between physics types.

https://cmivfx.com/store/638-blender-particle-animation

Stipple Painting With Blender’s Compositor

May 29, 2015May 29, 2015Leave a comment

Learn how to give any image or video a classic comic effect!

https://cgcookiemarkets.com/blender/all-products/stipplefx-compositing-filter/?ref=43

How to Model a Chess Piece in Under 30 Seconds

May 29, 2015May 29, 20151 Comment

In this fun and lightning fast video, learn about the screw modifier, quick extrude, and subsurf hotkey to model objects with radial symmetry in record time.

Cycles Render Settings Explained: Sampling and Light Paths

April 21, 2015April 21, 2015Leave a comment

cycles

All of Blender Cycles’ sampling and light path settings explained in one video. Aimed at beginners, but helpful for anyone. Topics include: sampling, clamp values, path and branched path tracing, volume step size and max steps, min and max bounces, transparency, and much more!

Continue reading →

April 21, 2015April 21, 2015Leave a comment

chain

Find out how to use rigid body physics to easily make great chains in Blender!

Continue reading →

Quick Noodle Physics in Blender

April 21, 2015April 21, 2015Leave a comment

Noodles

Find out how to simulate ropes, noodles, and strings in this quick tutorial!

Continue reading →

Fast Lighting Tips

November 6, 2014November 6, 2014Leave a comment

 

Lighting

Discover how to speed up your lighting workflow with these simple tips!

Continue reading →

Modern Hologram Effect in Cycles

August 8, 2014August 8, 2014Leave a comment

Learn the quick and simple technique to making awesome looking holograms!

Hologram

View on Blender Diplom –>

 

Posts navigation

Older posts

Recent Tutorials

  • RIP WordPress Blog
  • Procedural Grunge Shader in Cycles
  • Light Wrap Compositing in Blender
  • Morphing Particle systems with Keyed Physics
  • Stipple Painting With Blender’s Compositor

Categories

  • Basics
  • Compositing
  • Cycles Rendering
  • Dynamics
    • Cloth
    • Particles
    • Rigid Bodies
      • Cell Fracture
    • Smoke
  • Exteriors
  • Nature
  • Texturing

Top Posts & Pages

  • Demolishing Bricks
  • Procedural Grunge Shader in Cycles
  • Cycles Render Settings Explained: Sampling and Light Paths

Enter your email address to follow this blog and receive notifications of new posts by email.

Join 94 other followers

Blog at WordPress.com.
Cancel